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Atari roadrunner laserdisc game emulator
Atari roadrunner laserdisc game emulator







  1. Atari roadrunner laserdisc game emulator driver#
  2. Atari roadrunner laserdisc game emulator full#
  3. Atari roadrunner laserdisc game emulator series#

Atari roadrunner laserdisc game emulator driver#

Main factor may have been the simple fact that Night Driver was made by Atari. Have had smoother gameplay (or may not – I haven’t played the other games), the Play Meter listed it as the #9 game ofġ978 and the #11 game of 1979 and the game appeared RePlay’s monthly charts as late as January, 1981. After its initial popularity 280 Zzzap quickly faded from the scene (though it did earn an “honorable

Atari roadrunner laserdisc game emulator full#

That fact alone doesn’t tell the full story. That same year, Night Driver ranked #6 on both charts. Nurburgring and Night Racer saw no real success in theīy Play Meter. In terms of popularity, of course, it was However, it appears to have been a notch below Night Driver in terms of graphics and, while it had a sit-downĬabinet, Atari’s looks much sleeker. Of the latter and no YouTube video of gameplay (the game is also quite rare). More difficult since I could find little in the way of a detailed description (Atari’s version used a stick-on decal to represent the player’s car, though it Impressive bells and whistles – including its pseudo “dashboard”, theįlag-waving referee, and the fluorescent, mirrored-in background graphics NurburgringĪppears to have had better sound, though that is really a guess. Terms of basic gameplay and graphics, the games were very similar. Not having played all the games in their coin-op format, it’s hard to tell. So how does Nightĭriver compare to its predecessors ( Nurburgring, Sit-down cabinets left over from 1975’s Hi-WayĪnd decided to use them for a sit-down version of Night Driver. True of the sit-down version that Atari released in April, 1977 (though the There” illusion that added immeasurably to its realism. Have been simple, the game’s 3-D, first-person perspective created a “you are But Atari put thoseĪ classic example of making a lot out of very little. The conceit was that you wereĭriving at night, and hence no landmarks were visible. Imagery consisted of two lines of sparse white rectangles representing postsĭelineating the sides of an imaginary road (the image of the nose of a car thatĪppeared on the screen was merely a sticker). In terms of graphics, Night Driver was far more primitive After creatingĪ video subsystem that allowed him to connect the Altair to a monitor andĪdding a keyboard he’d found in a dumpster, Shepperd began programming gamesīarest bones was pretty much all there was to the game. Was up to the challenge (or maybe he just had no other choice). Like many of the other computer enthusiasts of the time, Shepperd

atari roadrunner laserdisc game emulator

Yourself how (and if you turned the thing off, you lost all your work and had If you wanted anything else, you had to build it yourself - and teach

Atari roadrunner laserdisc game emulator series#

Input device was a set of 8 toggle switches that could be used to enter data aīit at a time while output consisted of a series of LEDs on the front of the

atari roadrunner laserdisc game emulator

The machine had no monitor, no storage device, and no manual. It was really more of a hobbyist’s kit than a practical consumer Calling the Altair a personal computer might be a bit of a MITS, the Altair was one of the first “personal computers” available to the Released in 1975 by an Albuquerque, New Mexico company called Shepperd had been bitten by the programming bug when heĮnthralled by the game, he decided to try programming on his own and bought anĪltair 8800.









Atari roadrunner laserdisc game emulator